Rust Data LabData lab · live
Live readings Servers11,853 Players82,944 Populated3,958 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Community · atomic number 13,885, its rank

1

Offline 5.61.33.70:28015 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,885top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep4 Oct6 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:04 UTC24d ago 1 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 713
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 713/ 750
  2. 2 Ru Rustoria.co - … 57
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 57/ 250
  3. 3 Ru Rusty Moose |E… 101
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 101/ 250
  4. 4 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 409/ 450
  5. 5 Ru Rustoria.co - … 212
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 212/ 250
  6. 6 Ru Rustafied.com … 176
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 176/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on 1?

Generated by the game, the map on 1 is procedural.

What rules has 1 set, and what settings are in force?

The name of 1 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is 1 based in?

There is no region on record for 1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.61.33.70:28015 is the address it uses.

Which Rust version is 1 on?

On Windows, 1 is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is 1 for staying online?

Currently offline, 1 was last seen 23 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipes and resets

What is the wiping pattern on 1?

The record holds too few of 1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 10 hours ago.

What does a typical wipe day on 1 involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 23 hours after it began.

Lists and tags

Which meanings sit behind the tags on 1?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list 1 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 1 come up?

These themed Rust Data Lab lists carry 1: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does 1 place?

Player hours over the last week put 1 at #13,885, inside the top 61% of ranked servers.

How full is 1 right now?

1 is offline at the moment; the last sighting was 23 days 11 hours ago.

Connection

What is the way to join 1?

Open the console with F1 in Rust and type client.connect 5.61.33.70:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.