Rust Data LabData lab · live
Live readings Servers11,802 Players77,039 Populated3,777 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 12,836, its rank

My Local Rust Server

Offline 5.62.139.89:28015 checked 3h ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,836top 58%
Last wipe23h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75121:0008:0010:0013:0015:0017:00Wiped Tue 27 Oct, 21:01 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 581
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 581/ 675
  2. 2 Ru Rustoria.co - … 366
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366/ 525
  3. 3 Ru Rusty Moose |E… 46
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46/ 250
  4. 4 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44/ 250
  5. 5 Ru Rustafied.com … 127
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127/ 200
  6. 6 Ru Rustoria.co - … 144
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Rust Server?

Generated by the game, the map on My Local Rust Server is procedural.

What rules has My Local Rust Server set, and what settings are in force?

No gather rate appears in the name of My Local Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Local Rust Server?

No region is published by My Local Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.62.139.89:28015 is the address it uses.

On what Rust version does My Local Rust Server operate?

On Windows, My Local Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Local Rust Server for staying online?

My Local Rust Server is not online at the moment; the last sighting was 3 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipe days

How often does a wipe happen on My Local Rust Server, and at what time?

Too few wipes are on record for My Local Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 hours ago.

Tags, lists

What should you understand from the tags My Local Rust Server carries?

These are the tags My Local Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Local Rust Server appear in?

These themed Rust Data Lab lists carry My Local Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does My Local Rust Server compare with other servers in the rankings?

My Local Rust Server sits at #12,836 for seven-day player hours, placing it in the top 58% of ranked servers.

What does the current player count on My Local Rust Server tell you?

No live signal from My Local Rust Server right now, which was last seen 3 hours ago. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

Connection

What is the way to join My Local Rust Server?

In Rust, press F1 and enter client.connect 5.62.139.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.