Element card · group Community · atomic number 13,198, its rank
Local Debug (no EAC)
Offline 5.76.183.4:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
678
Rusty Moose |EU Mondays| 678/ 750
-
2
Ru
Rustoria.co - …
57
Rustoria.co - EU Main 57/ 250
-
3
Ru
Rusty Moose |E…
95
Rusty Moose |EU Main| 95/ 250
-
4
Ru
Rustoria.co - …
392
Rustoria.co - EU East Long 392/ 450
-
5
Ru
Rustoria.co - …
202
Rustoria.co - EU East Medium 202/ 250
-
6
Ru
Rustafied.com …
173
Rustafied.com - EU Friday 173/ 250
Quick answers
from the figures on this pageMap and rules
What map is in play on Local Debug (no EAC)?
The map on Local Debug (no EAC) is procedural, made by the game.
What settings and rules apply on Local Debug (no EAC)?
No gather rate appears in the name of Local Debug (no EAC). Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.
Server facts
In what location does Local Debug (no EAC) sit?
There is no region on record for Local Debug (no EAC). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.76.183.4:28015 is the address it uses.
What Rust version does Local Debug (no EAC) currently run?
Rust network protocol 2633 and build 163207 on Windows is what Local Debug (no EAC) uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Local Debug (no EAC) stay online?
Local Debug (no EAC) is not online at the moment; the last sighting was 35 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe schedule
When does Local Debug (no EAC) wipe, and how often?
Local Debug (no EAC)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 15 hours ago.
Lists and tags
What should you understand from the tags Local Debug (no EAC) carries?
These are the tags Local Debug (no EAC) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local Debug (no EAC) appear in?
These themed Rust Data Lab lists carry Local Debug (no EAC): Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Local Debug (no EAC) place?
Player hours over the last week put Local Debug (no EAC) at #13,198, inside the top 57% of ranked servers.
How many players does Local Debug (no EAC) have at the moment?
The last recorded sighting of Local Debug (no EAC) was 35 days 4 hours ago, and it is offline now.
Connection
What is the way to join Local Debug (no EAC)?
In Rust, press F1 and enter client.connect 5.76.183.4:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.