Element card · group Community · atomic number 15,477, its rank
Kebab.Co
Offline 5.81.7.11:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on Kebab.Co?
Generated by the game, the map on Kebab.Co is procedural.
What rules has Kebab.Co set, and what settings are in force?
Nothing in the name of Kebab.Co gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Kebab.Co based in?
Nothing about a region is published by Kebab.Co. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.81.7.11:28015.
Which Rust version is Kebab.Co on?
Rust network protocol 2633 and build 164530 on Linux is what Kebab.Co uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Kebab.Co stay up, and how reliable is its uptime?
Kebab.Co is not online at the moment; the last sighting was 37 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe days
When does Kebab.Co wipe, and how often?
The record holds too few of Kebab.Co's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 12 hours ago the current world was made.
Where it appears
What should you understand from the tags Kebab.Co carries?
These are the tags Kebab.Co makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Kebab.Co come up?
You will find Kebab.Co on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Kebab.Co compare with other servers in the rankings?
Player hours over the last week put Kebab.Co at #15,477, inside the top 67% of ranked servers.
What does the current player count on Kebab.Co tell you?
The last recorded sighting of Kebab.Co was 37 days 12 hours ago, and it is offline now.
Connection
What is the way to join Kebab.Co?
Open the console with F1 in Rust and type client.connect 5.81.7.11:28015. The Launch Rust button on this page does the same job through Steam.