Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 15,446, its rank

My Local Test Server [No EAC]

Offline 5.83.132.130:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,446no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 573
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 573/ 675
  2. 2 Ru Rustoria.co - … 364
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 364/ 525
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 44/ 250
  5. 5 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119/ 200
  6. 6 Ru Rustoria.co - … 136
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 136/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Test Server [No EAC]?

Generated by the game, the map on My Local Test Server [No EAC] is procedural.

What rules has My Local Test Server [No EAC] set, and what settings are in force?

No gather rate appears in the name of My Local Test Server [No EAC]. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does My Local Test Server [No EAC] sit?

There is no region on record for My Local Test Server [No EAC]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.83.132.130:28015 is the address it uses.

Which Rust version is My Local Test Server [No EAC] on?

On Windows, My Local Test Server [No EAC] is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Local Test Server [No EAC] for staying online?

Currently offline, My Local Test Server [No EAC] was last seen 39 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

How often does a wipe happen on My Local Test Server [No EAC], and at what time?

Too few wipes are on record for My Local Test Server [No EAC] to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 4 hours ago.

Where it appears

How should you read the tags on My Local Test Server [No EAC]?

These are the tags My Local Test Server [No EAC] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Test Server [No EAC] come up?

You will find My Local Test Server [No EAC] on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Local Test Server [No EAC] place?

The seven-day player-hours table has My Local Test Server [No EAC] at #15,446, in the top – of ranked servers.

How many players does My Local Test Server [No EAC] have at the moment?

The last recorded sighting of My Local Test Server [No EAC] was 39 days 21 hours ago, and it is offline now.

Connection

What is the way to join My Local Test Server [No EAC]?

You can connect by pressing F1 in Rust and entering client.connect 5.83.132.130:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.