Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Callistio's Rust Server

Online 5.83.165.49:10800 checked 10m ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:42 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 4
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 4/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 So [EA] Softcore 1 22
    [EA] Softcore 1 quad · monthly · 67 on average 22/ 350
  4. 4 Fa [US] Facepunch… 58
    [US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 58/ 300
  5. 5 Re Reddit.com/r/P… 10
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 10/ 150
  6. 6 Ru Rusty Sporks P… 9
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 9/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Callistio's Rust Server?

The map on Callistio's Rust Server is procedural at size 3,250 with seed 698498, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Callistio's Rust Server set, and what settings are in force?

The name of Callistio's Rust Server carries no gather rate. You get up to 4 players per group (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

Which location is Callistio's Rust Server based in?

No region is published by Callistio's Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.83.165.49:10800.

On what Rust version does Callistio's Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Callistio's Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Callistio's Rust Server for staying online?

Right now, Callistio's Rust Server is reachable. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Does Callistio's Rust Server hold a steady performance?

In the last 48 hours, it averaged 10 server fps, with a low of 10. Buildings, deployables and everything else in the world added up to as many as 55,016 entities. Memory use peaked at 2,019 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on Callistio's Rust Server, and at what time?

Callistio's Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 4 hours ago.

What does a typical wipe day on Callistio's Rust Server involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 3 hours after it began.

Tags, lists

Which meanings sit behind the tags on Callistio's Rust Server?

The game's server browser reads the tags Callistio's Rust Server publishes, which are gmsoftcore (Game mode): The rules are softcore, which is easier; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Callistio's Rust Server come up?

The Rust Data Lab lists that include Callistio's Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

How does Callistio's Rust Server compare with other servers in the rankings?

The seven-day player-hours table has Callistio's Rust Server at #15,339, in the top 69% of ranked servers. The quad ranking puts it at #622.

What does the current player count on Callistio's Rust Server tell you?

Of 20 slots, 0 are taken on Callistio's Rust Server right now. The past week gives an average of 0 players.

Connection

What is the way to join Callistio's Rust Server?

In Rust, press F1 and enter client.connect 5.83.165.49:10800. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp20
Max players Player slots: 20.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.