Rust Data LabData lab · live
Live readings Servers11,632 Players38,138 Populated2,969 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,412, its rank

RustFicker

Online 5.83.171.55:11200 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412top 69%
Last wipe26d agono schedule published
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 309
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 309/ 300
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 18/ 250
  4. 4 Ru Rustoria.co - … 199
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 199/ 200
  5. 5 Ru Rustoria.co - … 102
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 102/ 200
  6. 6 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 28/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RustFicker?

The map on RustFicker is procedural at size 3,500 with seed 6738, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustFicker set, and what settings are in force?

No gather rate appears in the name of RustFicker. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RustFicker?

No region is published by RustFicker. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.83.171.55:11200.

On what Rust version does RustFicker operate?

On Windows, RustFicker is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustFicker stay up, and how reliable is its uptime?

RustFicker is live as of now. The uptime it reports suggests it restarted roughly 48 minutes ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RustFicker known for smooth running?

Server fps averaged 10 over the last 48 hours, with 10 as the lowest. The maximum entity count was 66,471, covering buildings, deployables and all else in the world. Memory use peaked at 2,067 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on RustFicker?

Wiping once a month with the force wipe is what RustFicker does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 12 hours ago the current world was made.

What does a typical wipe day on RustFicker involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags RustFicker carries?

The game's server browser reads the tags RustFicker publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustFicker come up?

You will find RustFicker on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does RustFicker place?

The seven-day player-hours table has RustFicker at #15,412, in the top 69% of ranked servers.

What does the current player count on RustFicker tell you?

At the moment RustFicker has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RustFicker?

In Rust, press F1 and enter client.connect 5.83.171.55:11200. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.