Rust Data LabData lab · live
Live readings Servers11,695 Players60,531 Populated3,473 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 13,861, its rank

Wild Rust

Offline 5.9.150.40:44672 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,861top 61%
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct4 Oct6 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 609
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 609/ 575
  2. 2 Ru Rustoria.co - … 389
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 389/ 400
  3. 3 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 38/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47/ 250
  5. 5 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 157/ 200
  6. 6 Ru Rustafied.com … 84
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 84/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Wild Rust?

The map on Wild Rust is procedural at size 4,000 with seed 1412169497, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Wild Rust configured, and what rules apply?

The name of Wild Rust carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Wild Rust?

No region is published by Wild Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.9.150.40:44672.

Which Rust version is Wild Rust on?

Rust network protocol 2634 and build 166652 on Linux is what Wild Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Wild Rust stay up, and how reliable is its uptime?

Wild Rust is not online at the moment; the last sighting was 23 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe days

What is the wiping pattern on Wild Rust?

The only wipe on Wild Rust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 16 hours ago.

Where it appears

Which meanings sit behind the tags on Wild Rust?

These are the tags Wild Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Wild Rust appear in?

These themed Rust Data Lab lists carry Wild Rust: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Wild Rust hold among Rust servers?

The seven-day player-hours table has Wild Rust at #13,861, in the top 61% of ranked servers.

How full is Wild Rust right now?

The last recorded sighting of Wild Rust was 23 days 23 hours ago, and it is offline now.

How to join

How can you connect to Wild Rust?

You can connect by pressing F1 in Rust and entering client.connect 5.9.150.40:44672, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.