Rust Data LabData lab · live
Live readings Servers11,647 Players39,332 Populated2,956 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Community · atomic number 15,379, its rank

My Rust Server | ScalaCube

Offline 5.9.151.142:4073 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,379top 70%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 246
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  2. 2 Ru Rustoria.co - … 15
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  3. 3 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 33/ 250
  4. 4 Ru Rustoria.co - … 120
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 120/ 200
  5. 5 Ru Rustoria.co - … 46
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 46/ 200
  6. 6 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 51/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust Server | ScalaCube based in?

No region is published by My Rust Server | ScalaCube. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.9.151.142:4073.

On what Rust version does My Rust Server | ScalaCube operate?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust Server | ScalaCube stay online?

Right now My Rust Server | ScalaCube is offline, with its last appearance 7 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipes and resets

What is the wiping pattern on My Rust Server | ScalaCube?

Too few wipes are on record for My Rust Server | ScalaCube to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 13 hours ago.

Where it appears

What should you understand from the tags My Rust Server | ScalaCube carries?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Rust Server | ScalaCube hold among Rust servers?

My Rust Server | ScalaCube sits at #15,379 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is My Rust Server | ScalaCube right now?

No live signal from My Rust Server | ScalaCube right now, which was last seen 7 days 10 hours ago.

How to join

What steps get you onto My Rust Server | ScalaCube?

Open the console with F1 in Rust and type client.connect 5.9.151.142:4073. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.