Rust Data LabData lab · live
Live readings Servers11,631 Players42,149 Populated3,041 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

My Rust Server | ScalaCube

Offline 5.9.152.30:7027 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru Rustoria.co - … 200
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  3. 3 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 21/ 250
  4. 4 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 27/ 250
  5. 5 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 101/ 225
  6. 6 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 38/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural at size 4,000 with seed 12345, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

The name of My Rust Server | ScalaCube carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is My Rust Server | ScalaCube based in?

There is no region on record for My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.9.152.30:7027.

On what Rust version does My Rust Server | ScalaCube operate?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server | ScalaCube stay up, and how reliable is its uptime?

Right now My Rust Server | ScalaCube is offline, with its last appearance 4 days 11 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 20 hours ago.

Tags, lists

Which meanings sit behind the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

You will find My Rust Server | ScalaCube on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over the last week put My Rust Server | ScalaCube at #15,400, inside the top 69% of ranked servers.

How full is My Rust Server | ScalaCube right now?

The last recorded sighting of My Rust Server | ScalaCube was 4 days 11 hours ago, and it is offline now. The seven-day average for this server is 0 players.

How to join

What is the way to join My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 5.9.152.30:7027, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.