Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,411, its rank

!#1 [EU] Rusty-Dusty[3x|STARTING UP] !

Online 5.9.60.61:28016 checked 5m ago

3x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:27 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Eu EU Rusty Bear … 0
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Quick answers

from the figures on this page

Server setup

What map is in play on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

A procedural map of size 4,500 with seed 353398337 runs on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! set, and what settings are in force?

According to its name, !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! runs 3x gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

Going by its name rather than a tag, !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.9.60.61:28016.

Which Rust version is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! on?

Rust network protocol 2635 and build 168909 on Linux is what !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! for staying online?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! is live as of now. About 2 days 15 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! known for smooth running?

The last 48 hours show an average of 79 server fps and a minimum of 66. Buildings, deployables and everything else in the world added up to as many as 113,250 entities. Memory use peaked at 4,974 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! wipe, and how often?

Wiping once a month with the force wipe is what !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 6 hours ago. Wipes monthly, according to the schedule in its tags.

On !#1 [EU] Rusty-Dusty[3x|STARTING UP] !, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

The game's server browser reads the tags !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Player slots: 250; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! come up?

The Rust Data Lab lists that include !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! are: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Player numbers

What position does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! hold among Rust servers?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! have at the moment?

At the moment !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! has 0 of its 250 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

Open the console with F1 in Rust and type client.connect 5.9.60.61:28016. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players Player slots: 250.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.