Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

glg_rust_vanilla

Online 50.106.4.98:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe254d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rusty Moose |E… 277
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  2. 2 Ru Rustoria.co - … 209
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  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on glg_rust_vanilla?

The map on glg_rust_vanilla is procedural at size 3,500 with seed 679104, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on glg_rust_vanilla?

The name of glg_rust_vanilla carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts glg_rust_vanilla?

Nothing about a region is published by glg_rust_vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 50.106.4.98:28015.

On what Rust version does glg_rust_vanilla operate?

On Linux, glg_rust_vanilla is running Rust network protocol 2621 and build 143062. Joining requires the same protocol on your game; Steam takes care of updating it.

Does glg_rust_vanilla stay up, and how reliable is its uptime?

Right now, glg_rust_vanilla is reachable. According to the uptime it reports, the last restart was about 6 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is glg_rust_vanilla known for smooth running?

Server fps averaged 208 over the last 48 hours, with 195 as the lowest. The maximum entity count was 76,962, covering buildings, deployables and all else in the world. Memory use peaked at 2,729 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on glg_rust_vanilla, and at what time?

glg_rust_vanilla's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 254 days 4 hours ago.

Where it appears

What should you understand from the tags glg_rust_vanilla carries?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2621 (Protocol): Protocol 2621 is required; join only if your game matches it; cs143062 (Build): The game build is 143062; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list glg_rust_vanilla publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does glg_rust_vanilla appear in?

You will find glg_rust_vanilla on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does glg_rust_vanilla place?

glg_rust_vanilla sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is glg_rust_vanilla right now?

glg_rust_vanilla has 0 players at the moment. The seven-day average for this server is 0 players.

Getting on

What is the way to join glg_rust_vanilla?

In Rust, press F1 and enter client.connect 50.106.4.98:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2621
Protocol Protocol 2621 is required; join only if your game matches it.
cs143062
Build The game build is 143062.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.