Rust Data LabData lab · live
Live readings Servers11,757 Players71,901 Populated3,470 Fresh wipes · 3h213 Sampled every 5 min

Element card · group Community · atomic number 16,003, its rank

My Local LAN Server

Offline 50.117.134.140:28015 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,003top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 143
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 143/ 250
  2. 2 Ru Rustoria.co - … 182
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 182/ 250
  3. 3 Ru Rusty Moose |E… 553
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 553/ 675
  4. 4 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30/ 100
  5. 5 Ru Rustoria.co - … 623
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 623/ 775
  6. 6 Ru Rustoria.co - … 533
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 533/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on My Local LAN Server?

The map on My Local LAN Server is procedural, made by the game.

What rules has My Local LAN Server set, and what settings are in force?

Nothing in the name of My Local LAN Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Local LAN Server?

Nothing about a region is published by My Local LAN Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 50.117.134.140:28015.

Which Rust version is My Local LAN Server on?

Rust network protocol 2634 and build 166652 on Linux is what My Local LAN Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Local LAN Server stay online?

Right now My Local LAN Server is offline, with its last appearance 25 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Local LAN Server wipe, and how often?

My Local LAN Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 17 hours ago.

Lists and tags

What should you understand from the tags My Local LAN Server carries?

These are the tags My Local LAN Server makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local LAN Server come up?

These themed Rust Data Lab lists carry My Local LAN Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does My Local LAN Server hold among Rust servers?

The seven-day player-hours table has My Local LAN Server at #16,003, in the top 71% of ranked servers.

How full is My Local LAN Server right now?

No live signal from My Local LAN Server right now, which was last seen 25 days 17 hours ago.

How to join

What is the way to join My Local LAN Server?

Open the console with F1 in Rust and type client.connect 50.117.134.140:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.