Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h199 Sampled every 5 min

Element card · group Vanilla · atomic number 12,570, its rank

SeattleProcedural. Solo/Duo

Offline NA 50.125.197.83:28015 checked 43d ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 2/ 65 3% full Room to join
7-day average0peak –
Rank · atomic number#12,570#1444 in NA
Last wipe56d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on SeattleProcedural. Solo/Duo?

Generated by the game, the map on SeattleProcedural. Solo/Duo is procedural.

What rules has SeattleProcedural. Solo/Duo set, and what settings are in force?

The name of SeattleProcedural. Solo/Duo carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts SeattleProcedural. Solo/Duo?

The NA tag is how SeattleProcedural. Solo/Duo lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 50.125.197.83:28015 is the address it uses.

Which Rust version is SeattleProcedural. Solo/Duo on?

On Windows, SeattleProcedural. Solo/Duo is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does SeattleProcedural. Solo/Duo stay up, and how reliable is its uptime?

Currently offline, SeattleProcedural. Solo/Duo was last seen 43 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on SeattleProcedural. Solo/Duo, and at what time?

Estimated from the force wipe is when SeattleProcedural. Solo/Duo next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 56 days 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on SeattleProcedural. Solo/Duo?

gmrust (Game mode): Standard Rust survival is the game here; mp65 (Max players): Player slots: 65; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the browser it sits under North America: that is the tag list SeattleProcedural. Solo/Duo publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SeattleProcedural. Solo/Duo come up?

The Rust Data Lab lists that include SeattleProcedural. Solo/Duo are: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does SeattleProcedural. Solo/Duo place?

Seven-day player hours place SeattleProcedural. Solo/Duo at #12,570 overall, #1,444 in North America and in the top – of ranked servers.

How many players does SeattleProcedural. Solo/Duo have at the moment?

The last recorded sighting of SeattleProcedural. Solo/Duo was 43 days 21 hours ago, and it is offline now.

Connection

What steps get you onto SeattleProcedural. Solo/Duo?

You can connect by pressing F1 in Rust and entering client.connect 50.125.197.83:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp65,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp65
Max players Player slots: 65.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.