Rust Data LabData lab · live
Live readings Servers11,721 Players61,329 Populated3,285 Fresh wipes · 3h177 Sampled every 5 min

Element card · group Community · atomic number 14,554, its rank

WindowsGSM - Server #1

Offline 50.125.253.192:28015 checked 31d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,554top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 95
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 95/ 250
  2. 2 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 126/ 200
  3. 3 Ru Rusty Moose |E… 417
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 417/ 450
  4. 4 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 23/ 100
  5. 5 Ru Rustoria.co - … 493
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 493/ 525
  6. 6 Ru Rustoria.co - … 384
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 384/ 425

Quick answers

from the figures on this page

Settings and map

What map is in play on WindowsGSM - Server #1?

A procedural map runs on WindowsGSM - Server #1, generated by the game.

What settings and rules apply on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts WindowsGSM - Server #1?

No region is published by WindowsGSM - Server #1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 50.125.253.192:28015.

On what Rust version does WindowsGSM - Server #1 operate?

Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does WindowsGSM - Server #1 stay online?

WindowsGSM - Server #1 is not online at the moment; the last sighting was 31 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

When does WindowsGSM - Server #1 wipe, and how often?

Too few wipes are on record for WindowsGSM - Server #1 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days 3 hours ago.

Where it appears

How should you read the tags on WindowsGSM - Server #1?

These are the tags WindowsGSM - Server #1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does WindowsGSM - Server #1 come up?

The Rust Data Lab lists that include WindowsGSM - Server #1 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does WindowsGSM - Server #1 hold among Rust servers?

The seven-day player-hours table has WindowsGSM - Server #1 at #14,554, in the top 61% of ranked servers.

How full is WindowsGSM - Server #1 right now?

No live signal from WindowsGSM - Server #1 right now, which was last seen 31 days 19 hours ago.

How to join

How can you connect to WindowsGSM - Server #1?

You can connect by pressing F1 in Rust and entering client.connect 50.125.253.192:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.