Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group Community · atomic number 15,327, its rank

ILGaming Rust

Offline 50.34.44.21:28015 checked 6d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 55
    [EA] Softcore 1 quad · monthly · 66 on average 55/ 350
  2. 2 Fa [US] Facepunch… 36
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 36/ 300
  3. 3 Re Reddit.com/r/P… 15
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 15/ 150
  4. 4 Ru Rusty Sporks P… 1
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 1/ 100
  5. 5 日新 [红牛五倍]10.29日|新… 7
    [红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200
  6. 6 日新 [红果十倍]10.30日|新… 7
    [红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on ILGaming Rust?

The map on ILGaming Rust is procedural at size 3,500 with seed 569563, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on ILGaming Rust?

Nothing in the name of ILGaming Rust gives a gather rate. The group cap is 4 players (quad). Play runs as softcore, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does ILGaming Rust sit?

No region is published by ILGaming Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 50.34.44.21:28015 is the address it uses.

Which Rust version is ILGaming Rust on?

Rust network protocol 2635 and build 168909 on Linux is what ILGaming Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ILGaming Rust stay up, and how reliable is its uptime?

Currently offline, ILGaming Rust was last seen 6 days 8 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipes and resets

How often does a wipe happen on ILGaming Rust, and at what time?

ILGaming Rust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 14 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on ILGaming Rust?

These are the tags ILGaming Rust makes public for the server browser to read: gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ILGaming Rust come up?

You will find ILGaming Rust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player numbers

How does ILGaming Rust compare with other servers in the rankings?

Player hours over the last week put ILGaming Rust at #15,327, inside the top 69% of ranked servers. In the quad category it ranks #616.

How full is ILGaming Rust right now?

The last recorded sighting of ILGaming Rust was 6 days 8 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What is the way to join ILGaming Rust?

You can connect by pressing F1 in Rust and entering client.connect 50.34.44.21:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players It has 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.