Element card · group Community · atomic number 15,977, its rank
SQUAD-WIPE
Offline 50.82.246.114:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on SQUAD-WIPE?
The map on SQUAD-WIPE is procedural, made by the game.
What settings and rules apply on SQUAD-WIPE?
The name of SQUAD-WIPE carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
What region hosts SQUAD-WIPE?
There is no region on record for SQUAD-WIPE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 50.82.246.114:28015 is the address it uses.
What Rust version does SQUAD-WIPE currently run?
Rust network protocol 2627 and build 154033 on Linux is what SQUAD-WIPE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does SQUAD-WIPE stay online?
SQUAD-WIPE is not online at the moment; the last sighting was 24 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipes and resets
When does SQUAD-WIPE wipe, and how often?
SQUAD-WIPE's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 129 days 20 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on SQUAD-WIPE?
These are the tags SQUAD-WIPE makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2627 (Protocol): To join, your game must match protocol 2627; cs154033 (Build): Build number: 154033; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SQUAD-WIPE come up?
You will find SQUAD-WIPE on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does SQUAD-WIPE compare with other servers in the rankings?
SQUAD-WIPE sits at #15,977 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is SQUAD-WIPE right now?
No live signal from SQUAD-WIPE right now, which was last seen 24 days 17 hours ago.
Getting on
What steps get you onto SQUAD-WIPE?
In Rust, press F1 and enter client.connect 50.82.246.114:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.