Element card · group PvE · atomic number 15,358, its rank
LAB - not a public server
Offline 50.99.7.47:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on LAB - not a public server?
The map on LAB - not a public server is procedural, made by the game.
How is LAB - not a public server configured, and what rules apply?
Nothing in the name of LAB - not a public server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
What region hosts LAB - not a public server?
Nothing about a region is published by LAB - not a public server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 50.99.7.47:28115.
What Rust version does LAB - not a public server currently run?
On Linux, LAB - not a public server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does LAB - not a public server stay online?
Right now LAB - not a public server is offline, with its last appearance 4 days 21 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe days
What is the wiping pattern on LAB - not a public server?
The record holds too few of LAB - not a public server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 21 hours ago.
Where it appears
Which meanings sit behind the tags on LAB - not a public server?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players: that is the tag list LAB - not a public server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does LAB - not a public server appear in?
The Rust Data Lab lists that include LAB - not a public server are: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does LAB - not a public server place?
The seven-day player-hours table has LAB - not a public server at #15,358, in the top 69% of ranked servers.
How many players does LAB - not a public server have at the moment?
No live signal from LAB - not a public server right now, which was last seen 4 days 21 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join LAB - not a public server?
You can connect by pressing F1 in Rust and entering client.connect 50.99.7.47:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.