Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,860, its rank

RustHaven - Main

Offline 51.15.15.199:28015 checked 18d ago

teams off
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,860top 72%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 297
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297/ 300
  2. 2 Ru Rustoria.co - … 290
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 290/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39/ 100
  6. 6 Ru Rustoria.co - … 118
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 118/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustHaven - Main?

RustHaven - Main runs a procedural map of size 4,250 with seed 278121407; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RustHaven - Main configured, and what rules apply?

Nothing in the name of RustHaven - Main gives a gather rate. No group limit is published. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RustHaven - Main based in?

No region is published by RustHaven - Main. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.15.15.199:28015.

What Rust version does RustHaven - Main currently run?

On Windows, RustHaven - Main is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.

Does RustHaven - Main stay up, and how reliable is its uptime?

Currently offline, RustHaven - Main was last seen 18 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on RustHaven - Main?

Too few wipes are on record for RustHaven - Main to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 14 hours ago the current world was made.

Lists and tags

How should you read the tags on RustHaven - Main?

The game's server browser reads the tags RustHaven - Main publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustHaven - Main come up?

These themed Rust Data Lab lists carry RustHaven - Main: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Player numbers

What position does RustHaven - Main hold among Rust servers?

Player hours over the last week put RustHaven - Main at #15,860, inside the top 72% of ranked servers.

How full is RustHaven - Main right now?

RustHaven - Main is offline at the moment; the last sighting was 18 days 1 hours ago.

Getting on

What steps get you onto RustHaven - Main?

You can connect by pressing F1 in Rust and entering client.connect 51.15.15.199:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts0

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.