Rust Data LabData lab · live
Live readings Servers11,678 Players58,110 Populated3,414 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 15,399, its rank

My Rust server

Online 51.158.88.35:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,399top 69%
Last wipe64d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru Rustoria.co - … 365
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  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37/ 250
  4. 4 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44/ 250
  5. 5 Ru Rustoria.co - … 164
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164/ 200
  6. 6 Ru Rustafied.com … 74
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 74/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust server?

The map on My Rust server is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is My Rust server configured, and what rules apply?

Nothing in the name of My Rust server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does My Rust server sit?

No region is published by My Rust server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.158.88.35:28015 is the address it uses.

On what Rust version does My Rust server operate?

On Linux, My Rust server is running Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust server stay up, and how reliable is its uptime?

Right now, My Rust server is reachable. According to the uptime it reports, the last restart was about 8 days 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Does My Rust server hold a steady performance?

In the last 48 hours, it averaged 37 server fps, with a low of 16. The entity count reached 121,158, including buildings, deployables and all other world items. Up to 4,811 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does My Rust server wipe, and how often?

The record holds too few of My Rust server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 64 days ago.

Where it appears

What should you understand from the tags My Rust server carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): It runs build 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Rust server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server appear in?

The Rust Data Lab lists that include My Rust server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does My Rust server hold among Rust servers?

My Rust server sits at #15,399 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does My Rust server have at the moment?

Of 100 slots, 0 are taken on My Rust server right now. The past week gives an average of 0 players.

Getting on

How can you connect to My Rust server?

Open the console with F1 in Rust and type client.connect 51.158.88.35:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build It runs build 161125.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.