Rust Data LabData lab · live
Live readings Servers11,665 Players33,246 Populated2,811 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Community · atomic number 15,358, its rank

A Shockbyte Rust Server

Online 51.161.145.155:21036 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:21 UTC25d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 12
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  4. 4 Ru Rustoria.co - … 21
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  5. 5 Ru Rustafied.com … 12
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  6. 6 Ru Rustoria.co - … 23
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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,250 with seed 1449794684; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does A Shockbyte Rust Server sit?

There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.161.145.155:21036.

What Rust version does A Shockbyte Rust Server currently run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Shockbyte Rust Server stay online?

At the moment, A Shockbyte Rust Server is online. About 4 days 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Does A Shockbyte Rust Server hold a steady performance?

In the last 48 hours, it averaged 239 server fps, with a low of 230. The entity count reached 24,758, including buildings, deployables and all other world items. Up to 3,307 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.

What does a typical wipe day on A Shockbyte Rust Server involve?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 7 hours in.

Tags, lists

Which meanings sit behind the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #15,358 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

Of 5 slots, 0 are taken on A Shockbyte Rust Server right now. The seven-day average for this server is 0 players.

Getting on

How can you connect to A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 51.161.145.155:21036. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.