Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Vanilla · atomic number 2,213, its rank

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 6m ago

vanillaoxide
Join the experiment
Atomic mass · players now 2/ 125 2% full Room to join
7-day average2peak 8
Rank · atomic number#2,213top 10%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC11d ago 8 – running 1
Thu 1 Oct, 18:30 UTC FW26d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC28d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC40d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 2
    Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average 2/ 100
  2. 2 Ru Rustafied.com … 89
    Rustafied.com - AU Monday OC · groups of 16+ · weekly · 109 on average 89/ 150
  3. 3 Ru Rustopia.gg - … 10
    Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average 10/ 150
  4. 4 Ru Rustafied.com … 8
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 36 on average 8/ 100
  5. 5 Ru Rustoria.co - … 10
    Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 32 on average 10/ 200
  6. 6 Ru Rustafied.com … 7
    Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 31 on average 7/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

A procedural map of size 4,000 with seed 824404797 runs on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

No gather rate appears in the name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

In what location does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe sit?

No region tag is published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe; its name, though, points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.161.194.79:28015.

On what Rust version does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe operate?

Rust network protocol 2635 and build 168909 on Linux is what Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe stay up, and how reliable is its uptime?

At the moment, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is online. The uptime it reports suggests it restarted roughly 18 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe perform?

The last 48 hours show an average of 142 server fps and a minimum of 101. The maximum entity count was 99,122, covering buildings, deployables and all else in the world. Up to 5,837 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

With no fixed rhythm, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 17 hours ago.

What does a typical wipe day on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe involve?

Recent wipes on average reached 6 players at their busiest. 6 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 9.

Tags, lists

Which meanings sit behind the tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

These are the tags Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): 125 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe come up?

You will find Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on the following Rust Data Lab lists: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe compare with other servers in the rankings?

The seven-day player-hours table has Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe at #2,213, in the top 10% of ranked servers.

How full is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe right now?

At the moment Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe has 2 of its 125 slots filled. A seven-day sample gives 2 players on average and 8 at the top. Peak time in the past 48 hours: 06:00 UTC, when the average was 8 players.

Connection

How can you connect to Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Open the console with F1 in Rust and type client.connect 51.161.194.79:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/KNDVnjhks.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players 125 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.