Rust Data LabData lab · live
Live readings Servers11,700 Players38,590 Populated2,938 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 16,006, its rank

[AU] Duskfall | Softcore | Biweekly

Offline 51.161.194.88:28015 checked 27d ago

quad biweekly wipes moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,006top 69%
Last wipe39d agobiweekly schedule
Next wipe2d 10hSat 31 Oct, 12:48 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, and #636 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 12:48 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 2d 10hSat 31 Oct, 12:48 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 10hSat 14 Nov, 12:48 UTC
  4. 30d 10hSat 28 Nov, 12:48 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 10hSat 12 Dec, 12:48 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:48 UTC39d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rusty Sporks P… 4
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  5. 5 Ju Junky's War -F… 10
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Quick answers

from the figures on this page

Settings and map

What map is in play on [AU] Duskfall | Softcore | Biweekly?

[AU] Duskfall | Softcore | Biweekly runs a procedural map of size 4,500 with seed 734127336; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [AU] Duskfall | Softcore | Biweekly configured, and what rules apply?

No gather rate appears in the name of [AU] Duskfall | Softcore | Biweekly. You get up to 4 players per group (quad). Play runs as softcore, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does [AU] Duskfall | Softcore | Biweekly sit?

Going by its name rather than a tag, [AU] Duskfall | Softcore | Biweekly points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.161.194.88:28015 is the address it uses.

Which Rust version is [AU] Duskfall | Softcore | Biweekly on?

Rust network protocol 2633 and build 164530 on Linux is what [AU] Duskfall | Softcore | Biweekly uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [AU] Duskfall | Softcore | Biweekly stay online?

[AU] Duskfall | Softcore | Biweekly is not online at the moment; the last sighting was 27 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on [AU] Duskfall | Softcore | Biweekly, and at what time?

The prediction for [AU] Duskfall | Softcore | Biweekly follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Saturday 31 October at 12:48 UTC. The world it is running now dates from 39 days 13 hours ago. A two-weekly wipe schedule is published in its tags.

On [AU] Duskfall | Softcore | Biweekly, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 8 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on [AU] Duskfall | Softcore | Biweekly?

These are the tags [AU] Duskfall | Softcore | Biweekly makes public for the server browser to read: gmsoftcore (Game mode): The rules are softcore, which is easier; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [AU] Duskfall | Softcore | Biweekly appear in?

The Rust Data Lab lists that include [AU] Duskfall | Softcore | Biweekly are: Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, where does [AU] Duskfall | Softcore | Biweekly place?

[AU] Duskfall | Softcore | Biweekly sits at #16,006 for seven-day player hours, placing it in the top 69% of ranked servers. Within quad, its rank is #636.

How full is [AU] Duskfall | Softcore | Biweekly right now?

[AU] Duskfall | Softcore | Biweekly is offline at the moment; the last sighting was 27 days 3 hours ago.

Connection

How can you connect to [AU] Duskfall | Softcore | Biweekly?

Open the console with F1 in Rust and type client.connect 51.161.194.88:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/3BTKRKcGT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp100
Max players It has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.