Element card · group Modded · atomic number 15,874, its rank
[AU/NZ] Fusion - One Grid
Offline 51.161.198.14:5001 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:53 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:00 UTC29d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Wed 30 Sep, 04:50 UTC29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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Quick answers
from the figures on this pageServer setup
What map is in play on [AU/NZ] Fusion - One Grid?
A procedural map of size 1,500 with seed 1337 runs on [AU/NZ] Fusion - One Grid, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
How is [AU/NZ] Fusion - One Grid configured, and what rules apply?
The name of [AU/NZ] Fusion - One Grid carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does [AU/NZ] Fusion - One Grid sit?
No region tag is published by [AU/NZ] Fusion - One Grid; its name, though, points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.161.198.14:5001.
On what Rust version does [AU/NZ] Fusion - One Grid operate?
On Linux, [AU/NZ] Fusion - One Grid is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [AU/NZ] Fusion - One Grid for staying online?
[AU/NZ] Fusion - One Grid is not online at the moment; the last sighting was 20 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does [AU/NZ] Fusion - One Grid wipe, and how often?
There is no next wipe to predict for [AU/NZ] Fusion - One Grid, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.
On [AU/NZ] Fusion - One Grid, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
How should you read the tags on [AU/NZ] Fusion - One Grid?
These are the tags [AU/NZ] Fusion - One Grid makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [AU/NZ] Fusion - One Grid appear in?
The Rust Data Lab lists that include [AU/NZ] Fusion - One Grid are: Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does [AU/NZ] Fusion - One Grid compare with other servers in the rankings?
The seven-day player-hours table has [AU/NZ] Fusion - One Grid at #15,874, in the top 72% of ranked servers.
How full is [AU/NZ] Fusion - One Grid right now?
[AU/NZ] Fusion - One Grid is offline at the moment; the last sighting was 20 days 13 hours ago.
Connection
What is the way to join [AU/NZ] Fusion - One Grid?
Open the console with F1 in Rust and type client.connect 51.161.198.14:5001. The Launch Rust button on this page does the same job through Steam. You can find its website at https://guavahost.com/.
