Rust Data LabData lab · live
Live readings Servers11,700 Players43,056 Populated3,055 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 5,074, its rank

core au 10x

Online 51.161.216.38:28030 checked 11m ago

10x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,074top 23%
Last wipe6d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:23 UTC6d ago 2 – running 0
Sat 3 Oct, 07:01 UTC25d ago 1 halved by day 3 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ho HollowServers.… 32
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 32/ 150
  2. 2 Au AU Satans Kill… 1
    AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average 1/ 125
  3. 3 Ru RustForNoobs.c… 1
    RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average 1/ 100
  4. 4 Wi [AU] Winterust… 9
    [AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 7 on average 9/ 75
  5. 5 As [AU] AshRust 3… 1
    [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average 1/ 100
  6. 6 As [AU] AshRust 3… 8
    [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average 8/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on core au 10x?

The map on core au 10x is procedural at size 5,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is core au 10x configured, and what rules apply?

According to its name, core au 10x runs 10x gather. Group size is capped at 20 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does core au 10x sit?

The name of core au 10x points to Oceania, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.161.216.38:28030 is the address it uses.

Which Rust version is core au 10x on?

On Linux, core au 10x is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does core au 10x stay online?

core au 10x is live as of now. The uptime it reports suggests it restarted roughly 10 hours ago. It was online for 158 of 168 hours in the last 7 full days, which is 94% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does core au 10x perform?

Server fps averaged 31 over the last 48 hours, with 5 as the lowest. The entity count reached 172,901, including buildings, deployables and all other world items. The highest memory usage was 3,489 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does core au 10x wipe, and how often?

Once a month is all core au 10x wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 6 days 15 hours ago. A monthly wipe schedule is what its tags publish.

On core au 10x, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

How should you read the tags on core au 10x?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list core au 10x publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does core au 10x appear in?

These themed Rust Data Lab lists carry core au 10x: 10x Rust servers, counted live, Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.

Population

How does core au 10x compare with other servers in the rankings?

Player hours over the last week put core au 10x at #5,074, inside the top 23% of ranked servers.

How many players does core au 10x have at the moment?

At the moment core au 10x has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 4 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 2 players.

Connection

What is the way to join core au 10x?

In Rust, press F1 and enter client.connect 51.161.216.38:28030. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/4AZycuaB7.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts20
Group limit No team may exceed 20.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.