Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Vanilla · atomic number 1,872, its rank

[AU] Galaxy One Grid • 5x Solo/Duo

Online OC 51.161.218.81:25600 checked 12m ago

5x duo biweekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 1/ 120 1% full Room to join
7-day average3peak 14
Rank · atomic number#1,872top 8% · #49 in OC
Last wipe2d agobiweekly schedule
Next wipe1d 3hSat 31 Oct, 05:05 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152003:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers, top 23% in OC, and #128 of the duo servers (top 30%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 05:05 UTC, in 1d 3h. Every Tuesday at 04:41 and every Saturday at 05:05 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held20%else halves by day 1.5

Coming wipes

  1. 1d 3hSat 31 Oct, 05:05 UTC
  2. 4d 2hTue 3 Nov, 04:41 UTC
  3. 6d 16hThu 5 Nov, 19:00 UTCFW
  4. 8d 3hSat 7 Nov, 05:05 UTC
  5. 11d 2hTue 10 Nov, 04:41 UTC
  6. 15d 3hSat 14 Nov, 05:05 UTC
  7. 18d 2hTue 17 Nov, 04:41 UTC
  8. 22d 3hSat 21 Nov, 05:05 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:41 UTC2d ago 14 – running 1
Sat 24 Oct, 05:05 UTC5d ago 14 held half 3 days 0
Tue 20 Oct, 04:53 UTC9d ago 8 halved by day 3 4 days 0
Sat 17 Oct, 04:54 UTC12d ago 11 halved by day 1 3 days 0
Tue 13 Oct, 04:53 UTC16d ago 12 halved by day 1 4 days 1
Sat 10 Oct, 04:51 UTC19d ago 13 halved by day 2 3 days 1
Tue 6 Oct, 04:59 UTC23d ago 16 halved by day 3 4 days 0
Sat 3 Oct, 04:45 UTC26d ago 10 halved by day 2 3 days 2
Thu 1 Oct, 18:09 UTC FW28d ago 10 – 1.4 days 0
Tue 29 Sep, 04:50 UTC30d ago 22 halved by day 1 2.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] Galaxy One Grid • 5x Solo/Duo?

The map on [AU] Galaxy One Grid • 5x Solo/Duo is procedural at size 1,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: 「Wipes Tuesday & Saturday」.

What rules has [AU] Galaxy One Grid • 5x Solo/Duo set, and what settings are in force?

The name says it: gather runs at 5x on [AU] Galaxy One Grid • 5x Solo/Duo. You get up to 2 players per group (duo). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

Which location is [AU] Galaxy One Grid • 5x Solo/Duo based in?

[AU] Galaxy One Grid • 5x Solo/Duo gives Oceania as its location, using the OC tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.161.218.81:25600 is the address it uses.

Which Rust version is [AU] Galaxy One Grid • 5x Solo/Duo on?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Galaxy One Grid • 5x Solo/Duo uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [AU] Galaxy One Grid • 5x Solo/Duo for staying online?

[AU] Galaxy One Grid • 5x Solo/Duo is live as of now. The uptime it reports suggests it restarted roughly 2 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [AU] Galaxy One Grid • 5x Solo/Duo perform?

Server fps averaged 120 over the last 48 hours, with 120 as the lowest. Buildings, deployables and everything else in the world added up to as many as 20,233 entities. Up to 2,291 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [AU] Galaxy One Grid • 5x Solo/Duo wipe, and how often?

[AU] Galaxy One Grid • 5x Solo/Duo runs on a wipe rhythm of every Tuesday at 04:41 and every Saturday at 05:05 UTC. Due next on Saturday 31 October at 05:05 UTC is its wipe. Counting back, the current world began 2 days 21 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on [AU] Galaxy One Grid • 5x Solo/Duo involve?

Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 29 hours in. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

Which meanings sit behind the tags on [AU] Galaxy One Grid • 5x Solo/Duo?

These are the tags [AU] Galaxy One Grid • 5x Solo/Duo makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): 120 is the slot count; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] Galaxy One Grid • 5x Solo/Duo come up?

You will find [AU] Galaxy One Grid • 5x Solo/Duo on the following Rust Data Lab lists: 5x Rust servers, measured live, Rust servers in Oceania, Duo Rust servers and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.

Player counts

Against other Rust servers, where does [AU] Galaxy One Grid • 5x Solo/Duo place?

Seven-day player hours place [AU] Galaxy One Grid • 5x Solo/Duo at #1,872 overall, #49 in Oceania and in the top 8% of ranked servers. In the duo category it ranks #128.

How many players does [AU] Galaxy One Grid • 5x Solo/Duo have at the moment?

Of 120 slots, 1 are taken on [AU] Galaxy One Grid • 5x Solo/Duo right now. The week's figures average 3 players and top out at 14. Peak time in the past 48 hours: 08:00 UTC, when the average was 11 players.

Connection

What steps get you onto [AU] Galaxy One Grid • 5x Solo/Duo?

You can connect by pressing F1 in Rust and entering client.connect 51.161.218.81:25600, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/xygKMzC8kr.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in the standard Rust style.
mp120
Max players 120 is the slot count.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.