Element card · group Modded · atomic number 8,506, its rank
AggreSSive 10x Night zombies // kits // skin // events // quest
Online 51.195.190.85:25578 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:15 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on AggreSSive 10x Night zombies // kits // skin // events // quest?
The map on AggreSSive 10x Night zombies // kits // skin // events // quest is procedural at size 3,950 with seed 654169880, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has AggreSSive 10x Night zombies // kits // skin // events // quest set, and what settings are in force?
The name says it: gather runs at 10x on AggreSSive 10x Night zombies // kits // skin // events // quest. You get up to 6 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is AggreSSive 10x Night zombies // kits // skin // events // quest based in?
No region is published by AggreSSive 10x Night zombies // kits // skin // events // quest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.195.190.85:25578.
Which Rust version is AggreSSive 10x Night zombies // kits // skin // events // quest on?
On Linux, AggreSSive 10x Night zombies // kits // skin // events // quest is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is AggreSSive 10x Night zombies // kits // skin // events // quest for staying online?
Right now, AggreSSive 10x Night zombies // kits // skin // events // quest is reachable. According to the uptime it reports, the last restart was about 5 hours ago. For the last 2 full days, 46 of 48 hours were online, giving 96% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Is AggreSSive 10x Night zombies // kits // skin // events // quest known for smooth running?
In the last 48 hours, it averaged 59 server fps, with a low of 7. The maximum entity count was 96,107, covering buildings, deployables and all else in the world. The highest memory usage was 2,859 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does AggreSSive 10x Night zombies // kits // skin // events // quest wipe, and how often?
The record holds too few of AggreSSive 10x Night zombies // kits // skin // events // quest's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 16 hours ago the current world was made.
On AggreSSive 10x Night zombies // kits // skin // events // quest, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags AggreSSive 10x Night zombies // kits // skin // events // quest carries?
The game's server browser reads the tags AggreSSive 10x Night zombies // kits // skin // events // quest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does AggreSSive 10x Night zombies // kits // skin // events // quest appear in?
The Rust Data Lab lists that include AggreSSive 10x Night zombies // kits // skin // events // quest are: 10x Rust servers, counted live, Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
Player counts
How does AggreSSive 10x Night zombies // kits // skin // events // quest compare with other servers in the rankings?
Player hours over the last week put AggreSSive 10x Night zombies // kits // skin // events // quest at #8,506, inside the top 38% of ranked servers.
How full is AggreSSive 10x Night zombies // kits // skin // events // quest right now?
AggreSSive 10x Night zombies // kits // skin // events // quest currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.
How to join
What is the way to join AggreSSive 10x Night zombies // kits // skin // events // quest?
Open the console with F1 in Rust and type client.connect 51.195.190.85:25578. The Launch Rust button on this page does the same job through Steam.
