Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 8,506, its rank

AggreSSive 10x Night zombies // kits // skin // events // quest

Online 51.195.190.85:25578 checked 10m ago

10x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,506top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:15 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Te TemplarGaming … 336
    TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W EU · groups of 6 · 10x · weekly · 204 on average 336/ 400
  2. 2 Te TemplarGaming … 30
    TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 36 on average 30/ 200
  3. 3 Ru [BR/LATAM] RUS… 4
    [BR/LATAM] RUSTICO 10X | FULLWIPE 27/10 SA · groups of 5 · 10x · weekly · 10 on average 4/ 200
  4. 4 Kr KRASNOYARSK X1… 5
    KRASNOYARSK X10 | MAX 5 EU · groups of 5 · 10x · weekly · 8 on average 5/ 100
  5. 5 He [EU] Hellvetia… 7
    [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| EU · groups of 5 · 10x · monthly · 3 on average 7/ 100
  6. 6 Ny Nyx - EU 10x |… 1
    Nyx - EU 10x | No BPs | Kits | Shop EU · groups of 6 · 10x · monthly · 2 on average 1/ 120

Quick answers

from the figures on this page

Server setup

What map is in play on AggreSSive 10x Night zombies // kits // skin // events // quest?

The map on AggreSSive 10x Night zombies // kits // skin // events // quest is procedural at size 3,950 with seed 654169880, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has AggreSSive 10x Night zombies // kits // skin // events // quest set, and what settings are in force?

The name says it: gather runs at 10x on AggreSSive 10x Night zombies // kits // skin // events // quest. You get up to 6 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is AggreSSive 10x Night zombies // kits // skin // events // quest based in?

No region is published by AggreSSive 10x Night zombies // kits // skin // events // quest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.195.190.85:25578.

Which Rust version is AggreSSive 10x Night zombies // kits // skin // events // quest on?

On Linux, AggreSSive 10x Night zombies // kits // skin // events // quest is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is AggreSSive 10x Night zombies // kits // skin // events // quest for staying online?

Right now, AggreSSive 10x Night zombies // kits // skin // events // quest is reachable. According to the uptime it reports, the last restart was about 5 hours ago. For the last 2 full days, 46 of 48 hours were online, giving 96% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Is AggreSSive 10x Night zombies // kits // skin // events // quest known for smooth running?

In the last 48 hours, it averaged 59 server fps, with a low of 7. The maximum entity count was 96,107, covering buildings, deployables and all else in the world. The highest memory usage was 2,859 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does AggreSSive 10x Night zombies // kits // skin // events // quest wipe, and how often?

The record holds too few of AggreSSive 10x Night zombies // kits // skin // events // quest's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 16 hours ago the current world was made.

On AggreSSive 10x Night zombies // kits // skin // events // quest, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags AggreSSive 10x Night zombies // kits // skin // events // quest carries?

The game's server browser reads the tags AggreSSive 10x Night zombies // kits // skin // events // quest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does AggreSSive 10x Night zombies // kits // skin // events // quest appear in?

The Rust Data Lab lists that include AggreSSive 10x Night zombies // kits // skin // events // quest are: 10x Rust servers, counted live, Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

Player counts

How does AggreSSive 10x Night zombies // kits // skin // events // quest compare with other servers in the rankings?

Player hours over the last week put AggreSSive 10x Night zombies // kits // skin // events // quest at #8,506, inside the top 38% of ranked servers.

How full is AggreSSive 10x Night zombies // kits // skin // events // quest right now?

AggreSSive 10x Night zombies // kits // skin // events // quest currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

How to join

What is the way to join AggreSSive 10x Night zombies // kits // skin // events // quest?

Open the console with F1 in Rust and type client.connect 51.195.190.85:25578. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts6,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts6
Group limit Teams cap at 6 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.