Element card · group Modded · atomic number 3,337, its rank
[ITA] CyberRust (RP)
Online EU 51.195.4.98:50065 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers, top 43% in EU, and #211 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC26d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW28d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [ITA] CyberRust (RP)?
[ITA] CyberRust (RP) runs a procedural map of size 4,500 with seed 2122343034; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is [ITA] CyberRust (RP) configured, and what rules apply?
The name of [ITA] CyberRust (RP) carries no gather rate. You get up to 4 players per group (quad). Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts [ITA] CyberRust (RP)?
With its EU tag, [ITA] CyberRust (RP) places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.195.4.98:50065.
On what Rust version does [ITA] CyberRust (RP) operate?
On Linux, [ITA] CyberRust (RP) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does [ITA] CyberRust (RP) stay online?
At the moment, [ITA] CyberRust (RP) is online. According to the uptime it reports, the last restart was about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
How well does [ITA] CyberRust (RP) perform?
In the last 48 hours, it averaged 76 server fps, with a low of 54. The maximum entity count was 123,795, covering buildings, deployables and all else in the world. The highest memory usage was 4,171 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on [ITA] CyberRust (RP), and at what time?
The record holds too few of [ITA] CyberRust (RP)'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 4 hours ago the current world was made.
What does a typical wipe day on [ITA] CyberRust (RP) involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 27 hours after it began.
Lists and tags
Which meanings sit behind the tags on [ITA] CyberRust (RP)?
The game's server browser reads the tags [ITA] CyberRust (RP) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [ITA] CyberRust (RP) appear in?
You will find [ITA] CyberRust (RP) on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
Population
How does [ITA] CyberRust (RP) compare with other servers in the rankings?
Seven-day player hours place [ITA] CyberRust (RP) at #3,337 overall, #1,246 in Europe and in the top 15% of ranked servers. Within quad, its rank is #211.
How many players does [ITA] CyberRust (RP) have at the moment?
[ITA] CyberRust (RP) currently shows 1 players across 40 slots. Averaged over the past week: 1 players, peaking at 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.
How to join
What steps get you onto [ITA] CyberRust (RP)?
In Rust, press F1 and enter client.connect 51.195.4.98:50065. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/EaKBYNfbRR.
