Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Vanilla · atomic number 14,629, its rank

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10

Online EU 51.195.61.23:28018 checked 9m ago

1x biweekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,629top 66% · #2467 in EU
Last wipe21d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 20d 17hThu 19 Nov, 15:14 UTC
  3. 34d 21hThu 3 Dec, 19:00 UTCFW
  4. 41d 17hThu 10 Dec, 15:14 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:14 UTC21d ago 3 – running 0
Thu 17 Sep, 15:03 UTC42d ago 2 halved by day 3 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 2
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 2/ 200
  2. 2 Ru RUST ACADEMY #… 4
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 4/ 200
  3. 3 Pv [ESP][PVE] PAC… 12
    [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 12/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 8
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 8/ 200
  5. 5 Ru #1 [RU] РУССКИ… 3
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 3/ 300
  6. 6 Pu PurrRust|РУССК… 3
    PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 3/ 80

Quick answers

from the figures on this page

Map and rules

What map is in play on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

The map on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is procedural at size 4,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 set, and what settings are in force?

The name says it: gather runs at 1x on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10. Groups top out at 16 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

In what location does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 sit?

The EU tag is how VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.195.61.23:28018.

Which Rust version is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 on?

Rust network protocol 2635 and build 168909 on Linux is what VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 stay online?

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is live as of now. About 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 67,250 entities. The highest memory usage was 2,648 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 wipe, and how often?

Wipes on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 follow this rhythm: every 3 weeks on Thursday at 15:14 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 21 days 6 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

How should you read the tags on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

These are the tags VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): Player slots: 300; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 appear in?

You will find VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Population

What position does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 hold among Rust servers?

Player hours for the past seven days give VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 #14,629, #2,467 in Europe, and a place in the top 66% of ranked servers.

What does the current player count on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 tell you?

VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 currently shows 0 players across 300 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 0 players.

Connection

How can you connect to VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?

You can connect by pressing F1 in Rust and entering client.connect 51.195.61.23:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://pixelrust.online/index.html.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players Player slots: 300.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.