Element card · group Vanilla · atomic number 15,284, its rank
Inimitable PVP
Online EU 51.195.63.11:20580 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 87% in EU, and #509 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:15 UTC, in 3d 8h. Every Monday at 10:15 UTC · high confidence
Coming wipes
- 3d 8hMon 2 Nov, 10:15 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 10d 8hMon 9 Nov, 10:15 UTC
- 17d 8hMon 16 Nov, 10:15 UTC
- 24d 8hMon 23 Nov, 10:15 UTC
- 31d 8hMon 30 Nov, 10:15 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 38d 8hMon 7 Dec, 10:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:15 UTC3d ago | 0 | – | running | 0 |
| Mon 19 Oct, 09:15 UTC10d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 09:15 UTC17d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 09:16 UTC24d ago | 0 | – | 7 days | 0 |
| Mon 28 Sep, 09:15 UTC31d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 09:15 UTC38d ago | 0 | – | 7 days | 0 |
| Mon 14 Sep, 09:20 UTC45d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Inimitable PVP?
A procedural map of size 3,600 with seed 1381925588 runs on Inimitable PVP, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Inimitable PVP configured, and what rules apply?
The name of Inimitable PVP carries no gather rate. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Inimitable PVP based in?
The EU tag is how Inimitable PVP lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.195.63.11:20580.
Which Rust version is Inimitable PVP on?
On Linux, Inimitable PVP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Inimitable PVP for staying online?
At the moment, Inimitable PVP is online. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Inimitable PVP perform?
Server fps averaged 104 over the last 48 hours, with 85 as the lowest. The maximum entity count was 73,149, covering buildings, deployables and all else in the world. Memory use peaked at 2,375 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does Inimitable PVP wipe, and how often?
The wipe rhythm for Inimitable PVP is every Monday at 10:15 UTC. On Monday 2 November at 10:15 UTC the next wipe falls due. Counting back, the current world began 3 days 15 hours ago. Wipes monthly, according to the schedule in its tags.
On Inimitable PVP, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
Which meanings sit behind the tags on Inimitable PVP?
These are the tags Inimitable PVP makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp400 (Max players): 400 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Inimitable PVP come up?
You will find Inimitable PVP on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
Against other Rust servers, where does Inimitable PVP place?
Inimitable PVP is #15,284 on seven-day player hours, #2,529 in Europe, and in the top 69% of all ranked servers. In the trio category it ranks #509.
How many players does Inimitable PVP have at the moment?
Of 400 slots, 0 are taken on Inimitable PVP right now. The past week gives an average of 0 players.
Connection
How can you connect to Inimitable PVP?
Open the console with F1 in Rust and type client.connect 51.195.63.11:20580. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/ZmBE7Wmd.
