Rust Data LabData lab · live
Live readings Servers11,693 Players51,221 Populated3,071 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Vanilla · atomic number 3,695, its rank

Vanilla Server

Online EU 51.195.88.143:20610 checked 9m ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,695top 17% · #1374 in EU
Last wipe3d agobiweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap11.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 10d 12hMon 9 Nov, 14:23 UTC
  3. 24d 12hMon 23 Nov, 14:23 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 38d 12hMon 7 Dec, 14:23 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:23 UTC3d ago 2 – running 0
Thu 15 Oct, 12:54 UTC14d ago 2 held half 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 0
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 0/ 200
  2. 2 Ru RUST ACADEMY #… 2
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 2/ 200
  3. 3 Pv [ESP][PVE] PAC… 7
    [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 7/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 2
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2/ 200
  5. 5 Ru #1 [RU] РУССКИ… 3
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 3/ 300
  6. 6 Pu PurrRust|РУССК… 0
    PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 0/ 80

Quick answers

from the figures on this page

Settings and map

What map is in play on Vanilla Server?

A procedural map of size 3,500 with seed 370013223 runs on Vanilla Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Vanilla Server configured, and what rules apply?

Nothing in the name of Vanilla Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

In what location does Vanilla Server sit?

Vanilla Server gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.195.88.143:20610 is the address it uses.

On what Rust version does Vanilla Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Vanilla Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Vanilla Server stay online?

Vanilla Server is live as of now. About 2 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Is Vanilla Server known for smooth running?

The last 48 hours show an average of 45 server fps and a minimum of 39. The entity count reached 59,396, including buildings, deployables and all other world items. The highest memory usage was 2,751 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Vanilla Server?

Following the tag is the best the prediction can do for Vanilla Server, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 3 days 11 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on Vanilla Server involve?

At their busiest, recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on Vanilla Server?

The game's server browser reads the tags Vanilla Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Vanilla Server come up?

The Rust Data Lab lists that include Vanilla Server are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Vanilla Server place?

Seven-day player hours place Vanilla Server at #3,695 overall, #1,374 in Europe and in the top 17% of ranked servers.

What does the current player count on Vanilla Server tell you?

At the moment Vanilla Server has 0 of its 200 slots filled. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 16:00 UTC, at 1 players.

Getting on

How can you connect to Vanilla Server?

Open the console with F1 in Rust and type client.connect 51.195.88.143:20610. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.