Element card · group Modded · atomic number 12,652, its rank
Legion Network | Detroit US | Custom Map
Offline NA 51.222.244.171:25575 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Legion Network | Detroit US | Custom Map?
The map on Legion Network | Detroit US | Custom Map is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What settings and rules apply on Legion Network | Detroit US | Custom Map?
Nothing in the name of Legion Network | Detroit US | Custom Map gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Legion Network | Detroit US | Custom Map?
With its NA tag, Legion Network | Detroit US | Custom Map places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.222.244.171:25575.
Which Rust version is Legion Network | Detroit US | Custom Map on?
On Linux, Legion Network | Detroit US | Custom Map is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Legion Network | Detroit US | Custom Map stay online?
Legion Network | Detroit US | Custom Map is not online at the moment; the last sighting was 1 hours ago. About 6 days 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Does Legion Network | Detroit US | Custom Map hold a steady performance?
Server fps averaged 201 over the last 48 hours, with 176 as the lowest. Buildings, deployables and everything else in the world added up to as many as 98,262 entities. Memory use peaked at 4,111 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on Legion Network | Detroit US | Custom Map, and at what time?
The record holds too few of Legion Network | Detroit US | Custom Map's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was made.
Where it appears
What should you understand from the tags Legion Network | Detroit US | Custom Map carries?
These are the tags Legion Network | Detroit US | Custom Map makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Legion Network | Detroit US | Custom Map come up?
The Rust Data Lab lists that include Legion Network | Detroit US | Custom Map are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Legion Network | Detroit US | Custom Map compare with other servers in the rankings?
Seven-day player hours place Legion Network | Detroit US | Custom Map at #12,652 overall, #1,373 in North America and in the top 57% of ranked servers.
What does the current player count on Legion Network | Detroit US | Custom Map tell you?
The last recorded sighting of Legion Network | Detroit US | Custom Map was 1 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What steps get you onto Legion Network | Detroit US | Custom Map?
Open the console with F1 in Rust and type client.connect 51.222.244.171:25575. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/jsSEd8JUn5.
