Element card · group Modded · atomic number 6,246, its rank
Legion Network | One Grid US | Land of Ash
Online NA 51.222.244.171:25579 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Legion Network | One Grid US | Land of Ash?
A procedural map of size 1,500 with seed 1337 runs on Legion Network | One Grid US | Land of Ash, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What rules has Legion Network | One Grid US | Land of Ash set, and what settings are in force?
No gather rate appears in the name of Legion Network | One Grid US | Land of Ash. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Legion Network | One Grid US | Land of Ash based in?
The NA tag is how Legion Network | One Grid US | Land of Ash lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.222.244.171:25579.
Which Rust version is Legion Network | One Grid US | Land of Ash on?
Rust network protocol 2635 and build 168909 on Linux is what Legion Network | One Grid US | Land of Ash uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Legion Network | One Grid US | Land of Ash stay up, and how reliable is its uptime?
Legion Network | One Grid US | Land of Ash is live as of now. About 6 days 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
How well does Legion Network | One Grid US | Land of Ash perform?
Server fps averaged 239 over the last 48 hours, with 212 as the lowest. Buildings, deployables and everything else in the world added up to as many as 8,482 entities. The highest memory usage was 3,551 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on Legion Network | One Grid US | Land of Ash, and at what time?
Too few wipes are on record for Legion Network | One Grid US | Land of Ash to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on Legion Network | One Grid US | Land of Ash?
These are the tags Legion Network | One Grid US | Land of Ash makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Legion Network | One Grid US | Land of Ash come up?
The Rust Data Lab lists that include Legion Network | One Grid US | Land of Ash are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Legion Network | One Grid US | Land of Ash hold among Rust servers?
Seven-day player hours place Legion Network | One Grid US | Land of Ash at #6,246 overall, #1,004 in North America and in the top 28% of ranked servers.
What does the current player count on Legion Network | One Grid US | Land of Ash tell you?
Of 50 slots, 0 are taken on Legion Network | One Grid US | Land of Ash right now. Averaged over the past week: 0 players, peaking at 3.
Getting on
What is the way to join Legion Network | One Grid US | Land of Ash?
In Rust, press F1 and enter client.connect 51.222.244.171:25579. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/jsSEd8JUn5.
