Element card · group Vanilla · atomic number 15,973, its rank
rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:56 UTC, in 11h. Its weekly schedule tag · low confidence
Coming wipes
- 11hThu 29 Oct, 16:56 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 14d 11hThu 12 Nov, 16:56 UTC
- 21d 11hThu 19 Nov, 16:56 UTC
- 28d 11hThu 26 Nov, 16:56 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 42d 11hThu 10 Dec, 16:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC27d ago | 0 | – | running | 0 |
| Thu 24 Sep, 16:56 UTC34d ago | 8 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC41d ago | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on rebranding?
rebranding runs a procedural map of size 3,500 with seed 1740670201; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is rebranding configured, and what rules apply?
The name of rebranding carries no gather rate. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server details
Which location is rebranding based in?
The EU tag is how rebranding lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.254.210.58:28015.
On what Rust version does rebranding operate?
Rust network protocol 2633 and build 165217 on Linux is what rebranding uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is rebranding for staying online?
Currently offline, rebranding was last seen 26 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on rebranding?
The prediction for rebranding follows its tag, as too few wipes are on record to confirm the schedule. Due next on Thursday 29 October at 16:56 UTC is its wipe. 27 days 12 hours ago the current world was made. The tags state that wipes happen weekly.
On rebranding, what happens when wipe day arrives?
Recent wipes on average reached 10 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 3.5 when it didn't hold.
Where it appears
What should you understand from the tags rebranding carries?
The game's server browser reads the tags rebranding publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does rebranding appear in?
The Rust Data Lab lists that include rebranding are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Player counts
How does rebranding compare with other servers in the rankings?
Player hours for the past seven days give rebranding #15,973, #2,480 in Europe, and a place in the top 70% of ranked servers. Within quad, its rank is #639.
How full is rebranding right now?
rebranding is offline at the moment; the last sighting was 26 days 7 hours ago.
Getting on
What steps get you onto rebranding?
You can connect by pressing F1 in Rust and entering client.connect 51.254.210.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.