Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group Community · atomic number 16,001, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.202:26136 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#16,001top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 163
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  4. 4 Ru Rustafied.com … 57
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  5. 5 Ru Rustoria.co - … 185
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  6. 6 Ru Rustoria.co - … 323
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural at size 1,500 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is A Shockbyte x Discord Production Rust Server based in?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.38.155.202:26136 is the address it uses.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

A Shockbyte x Discord Production Rust Server is not online at the moment; the last sighting was 25 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.

Wipes and resets

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 1 hours ago.

Lists and tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Player hours over the last week put A Shockbyte x Discord Production Rust Server at #16,001, inside the top 71% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server have at the moment?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 25 days ago, and it is offline now.

Getting on

What is the way to join A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 51.38.155.202:26136, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.