Rust Data LabData lab · live
Live readings Servers11,875 Players95,389 Populated3,882 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.206:24339 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustafied.com … 64
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  5. 5 Ru Rustoria.co - … 989
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  6. 6 Ru Rustoria.co - … 23
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is A Shockbyte x Discord Production Rust Server based in?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.38.155.206:24339.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does A Shockbyte x Discord Production Rust Server stay online?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 4 days 5 hours ago. It was online for 83 of 168 hours in the last 7 full days, which is 49% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on A Shockbyte x Discord Production Rust Server, and at what time?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 1 hours ago.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): Player slots: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?

These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

A Shockbyte x Discord Production Rust Server sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

No live signal from A Shockbyte x Discord Production Rust Server right now, which was last seen 4 days 5 hours ago. Over seven days the mean player count is 0.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 51.38.155.206:24339, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players Player slots: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.