Rust Data LabData lab · live
Live readings Servers11,757 Players71,129 Populated3,435 Fresh wipes · 3h212 Sampled every 5 min

Element card · group Community · atomic number 15,102, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.212:23571 checked 13d ago

Join the experiment
Atomic mass · players now 0/ 10000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,102top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:44 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 140
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 140/ 250
  2. 2 Ru Rustoria.co - … 173
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 173/ 250
  3. 3 Ru Rusty Moose |E… 535
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 535/ 675
  4. 4 Ru Rustafied.com … 29
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 29/ 100
  5. 5 Ru Rustoria.co - … 619
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 619/ 775
  6. 6 Ru Rustoria.co - … 523
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 523/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is A Shockbyte x Discord Production Rust Server based in?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.38.155.212:23571.

On what Rust version does A Shockbyte x Discord Production Rust Server operate?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 13 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe schedule

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 5 hours ago.

What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10000 (Max players): Player slots: 10,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does A Shockbyte x Discord Production Rust Server place?

A Shockbyte x Discord Production Rust Server sits at #15,102 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 13 days 7 hours ago, and it is offline now.

Getting on

What steps get you onto A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 51.38.155.212:23571. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10000,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10000
Max players Player slots: 10,000.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.