Rust Data LabData lab · live
Live readings Servers11,646 Players42,725 Populated3,027 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.217:23798 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 23
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  5. 5 Ru Rustafied.com … 27
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 27/ 100
  6. 6 Ru Rustoria.co - … 110
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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts A Shockbyte x Discord Production Rust Server?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.38.155.217:23798 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 2 days 5 hours ago. It was online for 123 of 168 hours in the last 7 full days, which is 73% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on A Shockbyte x Discord Production Rust Server, and at what time?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 15 hours ago.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does A Shockbyte x Discord Production Rust Server place?

A Shockbyte x Discord Production Rust Server sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server have at the moment?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 2 days 5 hours ago. The past week gives an average of 0 players.

Connection

What is the way to join A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 51.38.155.217:23798. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.