Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 15,398, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.218:22632 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,398top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustafied.com … 62
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  5. 5 Ru Rustoria.co - … 983
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  6. 6 Ru Rustoria.co - … 23
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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does A Shockbyte x Discord Production Rust Server sit?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.38.155.218:22632 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Right now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours ago.

Tags, lists

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

A Shockbyte x Discord Production Rust Server sits at #15,398 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 16 days 8 hours ago, and it is offline now.

Connection

How can you connect to A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 51.38.155.218:22632, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.