Rust Data LabData lab · live
Live readings Servers11,621 Players40,265 Populated2,839 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,308, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.231:27725 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,308top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Ru Rustoria.co - … 341
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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural at size 1,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is A Shockbyte x Discord Production Rust Server based in?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.38.155.231:27725.

On what Rust version does A Shockbyte x Discord Production Rust Server operate?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Shockbyte x Discord Production Rust Server for staying online?

Right now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 10 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipes and resets

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 11 hours ago.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does A Shockbyte x Discord Production Rust Server place?

A Shockbyte x Discord Production Rust Server sits at #15,308 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

No live signal from A Shockbyte x Discord Production Rust Server right now, which was last seen 10 days 14 hours ago.

Connection

What steps get you onto A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 51.38.155.231:27725. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.