Rust Data LabData lab · live
Live readings Servers11,722 Players62,389 Populated3,280 Fresh wipes · 3h180 Sampled every 5 min

Element card · group Community · atomic number 15,262, its rank

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.244:29054 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0005:0008:0012:0015:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0005:0008:0012:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 99
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99/ 250
  2. 2 Ru Rustoria.co - … 122
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 122/ 200
  3. 3 Ru Rusty Moose |E… 442
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 442/ 575
  4. 4 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 23/ 100
  5. 5 Ru Rustoria.co - … 507
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 507/ 650
  6. 6 Ru Rustoria.co - … 416
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 416/ 525

Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts A Shockbyte x Discord Production Rust Server?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.38.155.244:29054 is the address it uses.

On what Rust version does A Shockbyte x Discord Production Rust Server operate?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Shockbyte x Discord Production Rust Server stay online?

A Shockbyte x Discord Production Rust Server is not online at the moment; the last sighting was 27 hours ago. According to the uptime it reports, the last restart was about 2 days 7 hours ago. It was online for 139 of 168 hours in the last 7 full days, which is 83% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Does A Shockbyte x Discord Production Rust Server hold a steady performance?

The last 48 hours show an average of 239 server fps and a minimum of 232. Buildings, deployables and everything else in the world added up to as many as 8,175 entities. The highest memory usage was 2,958 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 6 hours ago.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

A Shockbyte x Discord Production Rust Server sits at #15,262 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 27 hours ago. The seven-day average for this server is 0 players.

Connection

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 51.38.155.244:29054. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.