Rust Data LabData lab · live
Live readings Servers11,692 Players54,249 Populated3,144 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Community · atomic number 15,284, its rank

A Shockbyte x Discord Production Rust Server

Online 51.38.155.247:21998 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0017:0010:0014:0017:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0017:0010:0014:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 320/ 350
  4. 4 Ru Rustafied.com … 16
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  6. 6 Ru Rustoria.co - … 299
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is A Shockbyte x Discord Production Rust Server based in?

No region is published by A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.38.155.247:21998.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Shockbyte x Discord Production Rust Server for staying online?

A Shockbyte x Discord Production Rust Server is live as of now. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 76 of 168 hours were online, giving 45% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The last 48 hours show an average of 238 server fps and a minimum of 232. The maximum entity count was 8,491, covering buildings, deployables and all else in the world. The highest memory usage was 1,912 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

Once a month is all A Shockbyte x Discord Production Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 28 days 7 hours ago the current world was made.

On A Shockbyte x Discord Production Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): 125 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

A Shockbyte x Discord Production Rust Server sits at #15,284 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server have at the moment?

At the moment A Shockbyte x Discord Production Rust Server has 0 of its 125 slots filled. The seven-day average for this server is 0 players.

Connection

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 51.38.155.247:21998. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players 125 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.