Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h496 Sampled every 5 min

Element card · group Community · atomic number 15,958, its rank

A Rust Staging Server

Offline 51.38.205.167:14325 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,958top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 231
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 231/ 275
  2. 2 Ru Rustoria.co - … 315
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315/ 350
  3. 3 Ru Rusty Moose |E… 765
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 765/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  5. 5 Ru Rustoria.co - … 893
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 893/ 950
  6. 6 Ru Rustoria.co - … 739
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 739/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on A Rust Staging Server?

A procedural map runs on A Rust Staging Server, generated by the game.

What settings and rules apply on A Rust Staging Server?

Nothing in the name of A Rust Staging Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does A Rust Staging Server sit?

No region is published by A Rust Staging Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.38.205.167:14325 is the address it uses.

Which Rust version is A Rust Staging Server on?

Rust network protocol 2634 and build 166655 on Linux is what A Rust Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Rust Staging Server for staying online?

Currently offline, A Rust Staging Server was last seen 26 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on A Rust Staging Server?

The record holds too few of A Rust Staging Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 17 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on A Rust Staging Server?

These are the tags A Rust Staging Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): It runs build 166655; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Staging Server come up?

These themed Rust Data Lab lists carry A Rust Staging Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does A Rust Staging Server place?

Player hours over the last week put A Rust Staging Server at #15,958, inside the top 70% of ranked servers.

What does the current player count on A Rust Staging Server tell you?

A Rust Staging Server is offline at the moment; the last sighting was 26 days 17 hours ago.

Getting on

How can you connect to A Rust Staging Server?

In Rust, press F1 and enter client.connect 51.38.205.167:14325. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166655
Build It runs build 166655.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.