Element card · group Community · atomic number 12,592, its rank
A Shockbyte Rust Server
Online 51.79.46.166:22484 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does A Shockbyte Rust Server sit?
Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.79.46.166:22484 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. According to the uptime it reports, the last restart was about 2 days 18 hours ago. It was online for 24 of 48 hours in the last 2 full days, which is 50% uptime. The first sighting by Rust Data Lab was on 26 October 2026.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, it averaged 255 server fps, with a low of 249. The entity count reached 8,276, including buildings, deployables and all other world items. The highest memory usage was 2,869 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 20 hours ago.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does A Shockbyte Rust Server place?
Player hours over the last week put A Shockbyte Rust Server at #12,592, inside the top 57% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 5 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 1.
How to join
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 51.79.46.166:22484, or by pressing Launch Rust here, which starts the game through Steam and joins for you.