Rust Data LabData lab · live
Live readings Servers11,714 Players56,753 Populated3,283 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Vanilla · atomic number 12,447, its rank

Hostmancer Tunnel Proof A

Offline 51.79.84.161:39215 checked 3d ago

vanilla
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#12,447top 56%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 411
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 411/ 400
  2. 2 Ru Rustoria.co - … 336
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 44/ 100
  6. 6 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 140/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Hostmancer Tunnel Proof A?

The map on Hostmancer Tunnel Proof A is procedural at size 3,000 with seed 31337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Hostmancer Tunnel Proof A set, and what settings are in force?

No gather rate appears in the name of Hostmancer Tunnel Proof A. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Hostmancer Tunnel Proof A?

Nothing about a region is published by Hostmancer Tunnel Proof A. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.79.84.161:39215.

Which Rust version is Hostmancer Tunnel Proof A on?

Rust network protocol 2635 and build 168909 on Windows is what Hostmancer Tunnel Proof A uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Hostmancer Tunnel Proof A stay online?

Currently offline, Hostmancer Tunnel Proof A was last seen 3 days 7 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Hostmancer Tunnel Proof A, and at what time?

Hostmancer Tunnel Proof A's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 7 hours ago.

Tags, lists

How should you read the tags on Hostmancer Tunnel Proof A?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game: that is the tag list Hostmancer Tunnel Proof A publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Hostmancer Tunnel Proof A appear in?

You will find Hostmancer Tunnel Proof A on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Hostmancer Tunnel Proof A hold among Rust servers?

The seven-day player-hours table has Hostmancer Tunnel Proof A at #12,447, in the top 56% of ranked servers.

How full is Hostmancer Tunnel Proof A right now?

Hostmancer Tunnel Proof A is offline at the moment; the last sighting was 3 days 7 hours ago. The week's figures average 1 players and top out at 1.

Getting on

What steps get you onto Hostmancer Tunnel Proof A?

You can connect by pressing F1 in Rust and entering client.connect 51.79.84.161:39215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.