Element card · group PvE · atomic number 10,070, its rank
Zulandia
Online 51.81.179.101:22130 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers, and #504 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:37 UTC9d ago | 2 | – | running | 1 |
| Tue 20 Oct, 17:27 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 03:43 UTC9d ago | 2 | – | 0.6 days | 0 |
| Wed 7 Oct, 16:38 UTC22d ago | 2 | held half | 12.5 days | 0 |
| Sat 3 Oct, 23:10 UTC26d ago | 1 | held half | 3.7 days | 0 |
| Fri 2 Oct, 00:59 UTC28d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Zulandia?
The map on Zulandia is procedural at size 4,900 with seed 385766984, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Zulandia configured, and what rules apply?
The name of Zulandia carries no gather rate. You get up to 4 players per group (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Zulandia based in?
Nothing about a region is published by Zulandia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.81.179.101:22130.
On what Rust version does Zulandia operate?
Rust network protocol 2635 and build 168909 on Linux is what Zulandia uses. The protocol must match for you to join; Steam will update your game.
How reliably does Zulandia stay online?
Right now, Zulandia is reachable. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Zulandia known for smooth running?
Server fps averaged 98 over the last 48 hours, with 84 as the lowest. The entity count reached 141,326, including buildings, deployables and all other world items. Memory use peaked at 7,001 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does Zulandia wipe, and how often?
There is no next wipe to predict for Zulandia, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days ago.
How does Zulandia look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 23 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on Zulandia?
gmsoftcore (Game mode): The rules are softcore, which is easier; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^s (Softcore): Softcore, Facepunch's easier mode: death leaves you part of your inventory; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Zulandia publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Zulandia appear in?
The Rust Data Lab lists that include Zulandia are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Player counts
What position does Zulandia hold among Rust servers?
Zulandia sits at #10,070 for seven-day player hours, placing it in the top 45% of ranked servers. In the quad category it ranks #504.
How many players does Zulandia have at the moment?
Of 50 slots, 0 are taken on Zulandia right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.
Getting on
What is the way to join Zulandia?
Open the console with F1 in Rust and type client.connect 51.81.179.101:22130. The Launch Rust button on this page does the same job through Steam.