Rust Data LabData lab · live
Live readings Servers11,597 Players47,678 Populated3,062 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 4,844, its rank

A Shockbyte Rust Server

Offline 51.81.179.124:29487 checked 1d ago

Join the experiment
Atomic mass · players now 2/ 2 100% full Near capacity
7-day average0peak 2
Rank · atomic number#4,844top 22%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5208:0012:0016:0021:0001:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0012:0016:0021:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:23 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 128
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  2. 2 Ru Rustoria.co - … 145
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 145/ 200
  3. 3 Ru Rusty Moose |E… 306
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 306/ 275
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 292
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 264 on average 292/ 300
  6. 6 Ru Rustoria.co - … 580
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 580/ 575

Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,250 with seed 67; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A Shockbyte Rust Server set, and what settings are in force?

No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is A Shockbyte Rust Server based in?

There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.81.179.124:29487 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

Right now A Shockbyte Rust Server is offline, with its last appearance 26 hours ago. The uptime it reports suggests it restarted roughly 2 days 10 hours ago. It was online for 125 of 144 hours in the last 6 full days, which is 87% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Is A Shockbyte Rust Server known for smooth running?

In the last 48 hours, it averaged 237 server fps, with a low of 205. The entity count reached 22,014, including buildings, deployables and all other world items. Memory use peaked at 3,268 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago the current world was made.

How does A Shockbyte Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #4,844 for seven-day player hours, placing it in the top 22% of ranked servers.

How full is A Shockbyte Rust Server right now?

The last recorded sighting of A Shockbyte Rust Server was 26 hours ago, and it is offline now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 01:00 UTC, at 2 players.

How to join

How can you connect to A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 51.81.179.124:29487. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.