Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,479, its rank

Rust @ ServerProject.net

Offline 51.83.172.143:29004 checked 16d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,479top 71%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 3
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 3/ 60
  2. 2 Ge Geležinis Mišk… 0
    Geležinis Miškas quad · 6 on average 0/ 99
  3. 3 Ma #MAGIC JUMP | … 4
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 4/ 80
  4. 4 Ca Canadian Chill… 1
    Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 4 on average 1/ 50
  5. 5 Lu LusoTuga Prime… 0
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0/ 100
  6. 6 Pe Persona#1 |Для… 1
    Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 1/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rust @ ServerProject.net?

The map on Rust @ ServerProject.net is procedural at size 3,000 with seed 11124, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Rust @ ServerProject.net set, and what settings are in force?

Nothing in the name of Rust @ ServerProject.net gives a gather rate. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Rust @ ServerProject.net sit?

There is no region on record for Rust @ ServerProject.net. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.83.172.143:29004.

Which Rust version is Rust @ ServerProject.net on?

On Linux, Rust @ ServerProject.net is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust @ ServerProject.net stay up, and how reliable is its uptime?

Right now Rust @ ServerProject.net is offline, with its last appearance 16 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Rust @ ServerProject.net, and at what time?

Rust @ ServerProject.net's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 18 hours ago.

Tags, lists

Which meanings sit behind the tags on Rust @ ServerProject.net?

The game's server browser reads the tags Rust @ ServerProject.net publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 is the slot count; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust @ ServerProject.net appear in?

These themed Rust Data Lab lists carry Rust @ ServerProject.net: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, where does Rust @ ServerProject.net place?

The seven-day player-hours table has Rust @ ServerProject.net at #15,479, in the top 71% of ranked servers. The quad ranking puts it at #603.

What does the current player count on Rust @ ServerProject.net tell you?

Rust @ ServerProject.net is offline at the moment; the last sighting was 16 days 11 hours ago.

Getting on

What is the way to join Rust @ ServerProject.net?

You can connect by pressing F1 in Rust and entering client.connect 51.83.172.143:29004, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://ServerProject.net/en.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 is the slot count.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.