Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 15,996, its rank

4Netplayers Rust Server

Offline 51.83.237.118:27100 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,996top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:31 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 470
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  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 984
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984/ 250
  4. 4 Ru Rustafied.com … 62
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983/ 250
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural at size 4,000 with seed 1234567890, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 4Netplayers Rust Server configured, and what rules apply?

No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is 4Netplayers Rust Server based in?

No region is published by 4Netplayers Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.83.237.118:27100.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 4Netplayers Rust Server for staying online?

4Netplayers Rust Server is not online at the moment; the last sighting was 25 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

What is the wiping pattern on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

On 4Netplayers Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 8 hours after it began.

Where it appears

What should you understand from the tags 4Netplayers Rust Server carries?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list 4Netplayers Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?

The Rust Data Lab lists that include 4Netplayers Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does 4Netplayers Rust Server compare with other servers in the rankings?

4Netplayers Rust Server sits at #15,996 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on 4Netplayers Rust Server tell you?

No live signal from 4Netplayers Rust Server right now, which was last seen 25 days 6 hours ago.

Connection

How can you connect to 4Netplayers Rust Server?

In Rust, press F1 and enter client.connect 51.83.237.118:27100. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.