Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

A Rust Staging Server

Offline 51.83.49.125:17547 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 440
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 440/ 500
  2. 2 Ru Rustoria.co - … 447
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 447/ 475
  3. 3 Ru Rusty Moose |E… 976
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 976/ 1,000
  4. 4 Ru Rustafied.com … 63
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 63/ 100
  5. 5 Ru Rustoria.co - … 992
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 992/ 1,000
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on A Rust Staging Server?

Generated by the game, the map on A Rust Staging Server is procedural.

What rules has A Rust Staging Server set, and what settings are in force?

No gather rate appears in the name of A Rust Staging Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is A Rust Staging Server based in?

Nothing about a region is published by A Rust Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.83.49.125:17547 is the address it uses.

What Rust version does A Rust Staging Server currently run?

On Linux, A Rust Staging Server is running Rust network protocol 2635 and build 169149. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Rust Staging Server for staying online?

Currently offline, A Rust Staging Server was last seen 3 days 3 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does A Rust Staging Server wipe, and how often?

Too few wipes are on record for A Rust Staging Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 3 hours ago the current world was made.

Tags, lists

What should you understand from the tags A Rust Staging Server carries?

These are the tags A Rust Staging Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169149 (Build): Build number: 169149; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Staging Server come up?

You will find A Rust Staging Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How does A Rust Staging Server compare with other servers in the rankings?

Player hours over the last week put A Rust Staging Server at #15,341, inside the top 69% of ranked servers.

How full is A Rust Staging Server right now?

The last recorded sighting of A Rust Staging Server was 3 days 3 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join A Rust Staging Server?

Open the console with F1 in Rust and type client.connect 51.83.49.125:17547. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169149,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169149
Build Build number: 169149.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.